Jack Eric Grossman

Interaction and Product Design

Human Diagnosis Project

I am the Interface and Brand Designer for the startup Human Diagnosis Project, www.humandx.org.

Screen Shot 2013-04-29 at 9.59.32 PM

Logo redesign.  Abstraction of Step 4 (there are 3 steps to the medical board exam) was not connected enough to medicine.  This abstract, contemporary interpretation of the caduceus is simplified to its most basic elements with iconography, typography, and a color palette that conveys the sophistication of the software behind the application.

Screen Shot 2013-04-29 at 9.54.06 PM

I envisioned a new main menu that focused much more on gameplay, progress, and accomplishments.  The main menu mode was also distinguished as more significant in the hierarchy with its central location and larger button.


Screen Shot 2013-04-29 at 9.54.17 PM


Landing page appeals to visitors with aspirational story and ambition of the project.  Full interpretation of the design language.


Concept main screen of a “star map” to see how much of the computational map is completed.  Through user testing, we discovered that the progress towards the goal of mapping human diagnosis was an important motivator.  Specifically, physicians wanted to see their individual contributions visualized in the entire map, something visualizers like Folding@Home did not do on the Playstation 3 visualization.



Another insight was that most med students see the app as a tool for training and also an assessment of the specialties that they need to work on.  The two screen concept above provides feedback in 2 categories.  The first is performance of the specialties, while the second evaluates game behavior traits.

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